gl renderer: Draw offscreen nodes in device pixels
authorTimm Bäder <mail@baedert.org>
Thu, 15 Mar 2018 12:52:07 +0000 (13:52 +0100)
committerTimm Bäder <mail@baedert.org>
Thu, 15 Mar 2018 12:52:07 +0000 (13:52 +0100)
commitebfadae56813e2a68a3cc7a004abb494250ae822
tree0afaf8d3c7e2b42c0b6f7cdc36f848db990301e5
parent65e3dda06568367e301327ff5127fcc9d205979a
gl renderer: Draw offscreen nodes in device pixels

We need to draw them upscaled, of course. This fixes button hover (or,
more generally, crossfade nodes) in hidpi setups.
gsk/gl/gskglrenderer.c